Dev Blog: Announcement Trailer Part 2

  Welcome to the second part of our Announcement Trailer Dev Blog. In Part 1, we looked at the very early stages of the announcement trailers development, covering Competitive Analysis, High Level Treatment, writing the Beats and culminating in the first rough edit using placeholder assets.   That was back in December 2015, when I […]

From a “Proper Job” to Indie – Part 5: So you’re an Indie – now what?

‘From a “Proper Job” to Indie’ is a series of articles that describe what it was like going from Full Time employment into the world of Indie Development. Last time (which you can read about here) I talked about putting together your team. In this article I’ll focus on some of the worthwhile things I […]