Dev Blog: Making Game Music

  In this post, our talented composer Aaron Miller will take us through how he writes music for games, with lots of reference to what he did specifically for Abandon Ship. Take it away, Aaron!   Game Music Writing Writing music for games is a passion of mine! It’s extremely creative and highly rewarding. I […]

Major Update 01: Treasures from the Deep

Greetings Captain!   Our first major update focuses on feedback from the community, and we’ve added some big systems that substantially improve the game. These concentrate on the following areas:   – Implementing an alternate solution to insta-killing crew in events – Offering ways to get out of the ‘downward spiral’ that could occur if […]

Dev Blog: Announcement Trailer Part 2

  Welcome to the second part of our Announcement Trailer Dev Blog. In Part 1, we looked at the very early stages of the announcement trailers development, covering Competitive Analysis, High Level Treatment, writing the Beats and culminating in the first rough edit using placeholder assets.   That was back in December 2015, when I […]